Archive for the ‘Angola’ Category


Mwaantaangaand v0.1

September 23, 2007

Just posted the final intial draft of Mwaantaangaand, a game that seeks to bring the fun developments that I’ve been working on in various other design projects to people who don’t care about Avatar or Exalted.

The game is heavily inspired by Malcolm Craig’s Cold City, but it runs on a largely “structured freeform” system that has a bit of strategy and resource manipulation involved in the way corrupted spirits are fought.

The premise of the game involves a coalition of soldiers from the various factions of the Angolan Civil War descending into the land of the dead to destroy the horrors created by Project Coast, South Africa’s biological weapons program.

Shreyas says he has a lot to say about it, so maybe he’ll say some of it here.

P.S. I wrote it for Jason Morningstar’s game design contest.


Catharsis, Pact with a Blue Devil, Angola

September 9, 2007

Several interesting things are afoot.

First, after playtesting While You’re Far Away with Josh (for whom I wrote the game originally), I finished up an updated version which will be printed in Elizabeth’s magazine, Catharsis.

Second, I recently agreed to co-develop a crossover hippy/traditional game with Justin D. Jacobson of Blue Devil Games, who may or may not be joining us here at Secret Wars. The idea is to try to bridge the silly internet bullshit about the divide between indie and traditional games by pairing up designers for collaborative projects. I’m pushing for us to use d20 as a base, since I’ve never played it or played with it before, but we’ll see how that develops.

Thirdly, Jason Morningstar has posted yet another game design challenge, which has, I think, goaded me into writing a game about Angola based on Malcolm Craig’s Cold City. This post is becoming a dumping point for my wikipedia research on Angolan history (which I’ve already read a bunch about while researching South Africa for work). Here goes: