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	<title>Comments for secret wars</title>
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	<link>http://secretwars.wordpress.com</link>
	<description>the game design battleblog</description>
	<lastBuildDate>Thu, 04 Sep 2008 03:36:52 +0000</lastBuildDate>
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		<title>Comment on Dong Chensheng vs. Aliens by Jonathan Walton</title>
		<link>http://secretwars.wordpress.com/2007/07/12/dong-chensheng/#comment-128</link>
		<dc:creator>Jonathan Walton</dc:creator>
		<pubDate>Thu, 04 Sep 2008 03:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/07/12/dong-chensheng/#comment-128</guid>
		<description>Thanks for reminding me about this!  You inspired me to brainstorm a possible direction for this to go in today.

http://thouandone.wordpress.com/2008/09/03/nine-suns-tragic-co-op-board-game/</description>
		<content:encoded><![CDATA[<p>Thanks for reminding me about this!  You inspired me to brainstorm a possible direction for this to go in today.</p>
<p><a href="http://thouandone.wordpress.com/2008/09/03/nine-suns-tragic-co-op-board-game/" rel="nofollow">http://thouandone.wordpress.com/2008/09/03/nine-suns-tragic-co-op-board-game/</a></p>
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		<title>Comment on Dong Chensheng vs. Aliens by Nine Suns: Tragic Co-Op Board Game? &#171; one thousand one</title>
		<link>http://secretwars.wordpress.com/2007/07/12/dong-chensheng/#comment-127</link>
		<dc:creator>Nine Suns: Tragic Co-Op Board Game? &#171; one thousand one</dc:creator>
		<pubDate>Thu, 04 Sep 2008 03:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/07/12/dong-chensheng/#comment-127</guid>
		<description>[...] Suns: Tragic Co-Op Board&#160;Game?    Someone commented over on Secret Wars, asking if I&#8217;d given up on finishing Nine Suns Must Fall (a.k.a. the Shang Dynasty divination [...]</description>
		<content:encoded><![CDATA[<p>[...] Suns: Tragic Co-Op Board&nbsp;Game?    Someone commented over on Secret Wars, asking if I&#8217;d given up on finishing Nine Suns Must Fall (a.k.a. the Shang Dynasty divination [...]</p>
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		<title>Comment on Dong Chensheng vs. Aliens by xialongnu</title>
		<link>http://secretwars.wordpress.com/2007/07/12/dong-chensheng/#comment-126</link>
		<dc:creator>xialongnu</dc:creator>
		<pubDate>Wed, 03 Sep 2008 21:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/07/12/dong-chensheng/#comment-126</guid>
		<description>Oh my, please tell me Nine Suns isn&#039;t an abandoned project.  It looks all kinds of awesome.  I&#039;m a professor of early Chinese art history and this just makes me happy.</description>
		<content:encoded><![CDATA[<p>Oh my, please tell me Nine Suns isn&#8217;t an abandoned project.  It looks all kinds of awesome.  I&#8217;m a professor of early Chinese art history and this just makes me happy.</p>
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		<title>Comment on Skyflower by shreyas</title>
		<link>http://secretwars.wordpress.com/2007/10/23/skyflower/#comment-104</link>
		<dc:creator>shreyas</dc:creator>
		<pubDate>Tue, 06 Nov 2007 12:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/10/23/skyflower/#comment-104</guid>
		<description>Yeah, I think playing the avatar game will clarify this game in useful ways—it went unsaid, but it should be, that all the assumptions that game makes that this one doesn&#039;t specifically &lt;em&gt;change&lt;/em&gt; are still in place, like the length of scenes and the nature of characters (young non-adult people).

Thanks, too! We just tried the setup thing a couple of nights ago with four people, and we came up with a really pregnant setting.</description>
		<content:encoded><![CDATA[<p>Yeah, I think playing the avatar game will clarify this game in useful ways—it went unsaid, but it should be, that all the assumptions that game makes that this one doesn&#8217;t specifically <em>change</em> are still in place, like the length of scenes and the nature of characters (young non-adult people).</p>
<p>Thanks, too! We just tried the setup thing a couple of nights ago with four people, and we came up with a really pregnant setting.</p>
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		<title>Comment on Skyflower by John Harper</title>
		<link>http://secretwars.wordpress.com/2007/10/23/skyflower/#comment-102</link>
		<dc:creator>John Harper</dc:creator>
		<pubDate>Tue, 06 Nov 2007 01:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/10/23/skyflower/#comment-102</guid>
		<description>I finally sat down and read this through. I&#039;m really interested in the idea of this game, but I&#039;m not quite seeing the play yet. Or, I see the shape of it, I guess. Not having played the Avatar game is keeping some of it dark, I think.

But the set-up phase is especially grabby. There&#039;s a lot to love there.</description>
		<content:encoded><![CDATA[<p>I finally sat down and read this through. I&#8217;m really interested in the idea of this game, but I&#8217;m not quite seeing the play yet. Or, I see the shape of it, I guess. Not having played the Avatar game is keeping some of it dark, I think.</p>
<p>But the set-up phase is especially grabby. There&#8217;s a lot to love there.</p>
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		<title>Comment on Slave to the Inside Light by shreyas</title>
		<link>http://secretwars.wordpress.com/2007/09/16/slave-to-the-inside-light/#comment-89</link>
		<dc:creator>shreyas</dc:creator>
		<pubDate>Thu, 20 Sep 2007 16:48:20 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/09/16/slave-to-the-inside-light/#comment-89</guid>
		<description>Well, love is what you make of it, right?

But you have me thinking that this is like, maybe not the story, but in the game it is, there are these spiritual organs and each one has a definite polarity...everything can potentially exalt you or make trouble for you, but Crowns do it by exerting power over others, and Swords do it by engaging in struggle, and Shadows do it by blinding your wisdom....</description>
		<content:encoded><![CDATA[<p>Well, love is what you make of it, right?</p>
<p>But you have me thinking that this is like, maybe not the story, but in the game it is, there are these spiritual organs and each one has a definite polarity&#8230;everything can potentially exalt you or make trouble for you, but Crowns do it by exerting power over others, and Swords do it by engaging in struggle, and Shadows do it by blinding your wisdom&#8230;.</p>
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		<title>Comment on Slave to the Inside Light by Jonathan Walton</title>
		<link>http://secretwars.wordpress.com/2007/09/16/slave-to-the-inside-light/#comment-88</link>
		<dc:creator>Jonathan Walton</dc:creator>
		<pubDate>Thu, 20 Sep 2007 13:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/09/16/slave-to-the-inside-light/#comment-88</guid>
		<description>Honestly, I think this is awesome, but I would rather it was not expressed as a dualism, because I feel like that&#039;s a bad way of looking at the world.  Seems like Crown could be as bad or worse than the Shadow anyway.  Can they be paired traits without one seeming to have a negative valence?  For example, the Crown &amp; the Sword?</description>
		<content:encoded><![CDATA[<p>Honestly, I think this is awesome, but I would rather it was not expressed as a dualism, because I feel like that&#8217;s a bad way of looking at the world.  Seems like Crown could be as bad or worse than the Shadow anyway.  Can they be paired traits without one seeming to have a negative valence?  For example, the Crown &amp; the Sword?</p>
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		<title>Comment on Slave to the Inside Light by Elizabeth</title>
		<link>http://secretwars.wordpress.com/2007/09/16/slave-to-the-inside-light/#comment-87</link>
		<dc:creator>Elizabeth</dc:creator>
		<pubDate>Wed, 19 Sep 2007 02:41:06 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/09/16/slave-to-the-inside-light/#comment-87</guid>
		<description>I think this is the most exciting idea I&#039;ve seen from SotS so far.</description>
		<content:encoded><![CDATA[<p>I think this is the most exciting idea I&#8217;ve seen from SotS so far.</p>
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		<title>Comment on Catharsis, Pact with a Blue Devil, Angola by Jonathan Walton</title>
		<link>http://secretwars.wordpress.com/2007/09/09/catharsis-pact-with-a-blue-devil-angola/#comment-84</link>
		<dc:creator>Jonathan Walton</dc:creator>
		<pubDate>Sun, 09 Sep 2007 02:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/09/09/catharsis-pact-with-a-blue-devil-angola/#comment-84</guid>
		<description>Yeah, it is pretty cool to see some of that.  I thought Motivations and Intimacies in Exalted 2nd were also a slight indicator.  Also, Ben heard from someone that a bunch of the Wolfies are playing a lot of &lt;i&gt;Polaris&lt;/i&gt;, which is way cool.  And they got Jared to write &quot;Monster Garage&quot; for the &lt;i&gt;Vampire Chronicler&#039;s Guide&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p>Yeah, it is pretty cool to see some of that.  I thought Motivations and Intimacies in Exalted 2nd were also a slight indicator.  Also, Ben heard from someone that a bunch of the Wolfies are playing a lot of <i>Polaris</i>, which is way cool.  And they got Jared to write &#8220;Monster Garage&#8221; for the <i>Vampire Chronicler&#8217;s Guide</i>.</p>
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		<title>Comment on Catharsis, Pact with a Blue Devil, Angola by jenkins</title>
		<link>http://secretwars.wordpress.com/2007/09/09/catharsis-pact-with-a-blue-devil-angola/#comment-83</link>
		<dc:creator>jenkins</dc:creator>
		<pubDate>Sun, 09 Sep 2007 01:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://secretwars.wordpress.com/2007/09/09/catharsis-pact-with-a-blue-devil-angola/#comment-83</guid>
		<description>One of the things you can see in the new World of Darkness games (Promethean especially) are so-called Indie Game elements taking if not a front seat, then a much more noticable on the team.</description>
		<content:encoded><![CDATA[<p>One of the things you can see in the new World of Darkness games (Promethean especially) are so-called Indie Game elements taking if not a front seat, then a much more noticable on the team.</p>
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